MorphNodeMultiPose
Class in Engine · Engine.MorphNodeMultiPose · native
Object › AnimObject › MorphNodeBase › MorphNodeMultiPose
Using it from Lua
h7.find_all("MorphNodeMultiPose") -- live instances
h7.find_class("Engine.MorphNodeMultiPose") -- the class
h7.hook("Engine.MorphNodeMultiPose.AddMorphTarget", fn)
Properties
| Name | Type | Notes |
MorphNames | array | |
Targets | array<MorphTarget> | transient |
Weights | array | |
Functions
| Name | Declaration |
AddMorphTarget | final native function bool AddMorphTarget(Name MorphTargetName, optional float InWeight = 1.0f) |
RemoveMorphTarget | final native function RemoveMorphTarget(Name MorphTargetName) |
UpdateMorphTarget | final native function bool UpdateMorphTarget(MorphTarget Target, float InWeight) |
Inherited