MaterialExpressionSceneTexture¶
Class in Engine · Engine.MaterialExpressionSceneTexture · native
Object › MaterialExpression › MaterialExpressionSceneTexture
Using it from Lua
Enums¶
ESceneTextureType
SceneTex_Lighting = 0
Properties¶
| Name | Type | Notes |
|---|---|---|
Coordinates | ExpressionInput | |
SceneTextureType | ESceneTextureType | |
ScreenAlign | bool |
Default values¶
SceneTextureType=SceneTex_Lighting
MenuCategories(0)="Texture"
Outputs(0)=(OutputName="",Mask=1,MaskR=1,MaskG=1,MaskB=1,MaskA=0)
Outputs(1)=(OutputName="",Mask=1,MaskR=1,MaskG=0,MaskB=0,MaskA=0)
Outputs(2)=(OutputName="",Mask=1,MaskR=0,MaskG=1,MaskB=0,MaskA=0)
Outputs(3)=(OutputName="",Mask=1,MaskR=0,MaskG=0,MaskB=1,MaskA=0)
Outputs(4)=(OutputName="",Mask=1,MaskR=0,MaskG=0,MaskB=0,MaskA=1)
Inherited¶
| From | Members |
|---|---|
| MaterialExpression | 18 properties, 0 functions |
| Object | 13 properties, 308 functions |