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LadderVolume

Class in Engine · Engine.LadderVolume · native, placeable

Object › Actor › Brush › Volume › PhysicsVolume › LadderVolume

Using it from Lua
h7.find_all("LadderVolume")            -- live instances
h7.find_class("Engine.LadderVolume")   -- the class
h7.hook("Engine.LadderVolume.InUse", fn)

Properties

NameTypeNotes
bAllowLadderStrafingbool
bAutoPathbool
bNoPhysicalLadderbool
ClimbDirvector
LadderListLadderconst
LookDirvector
PendingClimberPawn
WallDirrotator
WallDirArrowArrowComponent

Functions

NameDeclaration
InUsefunction bool InUse(Pawn Ignored)
PawnEnteredVolumesimulated event PawnEnteredVolume(Pawn P)
PawnLeavingVolumesimulated event PawnLeavingVolume(Pawn P)
PhysicsChangedForsimulated event PhysicsChangedFor(Actor Other)
PostBeginPlaysimulated event PostBeginPlay()

Default values

WallDirArrow = Arrow
RemoteRole=ROLE_SimulatedProxy
ClimbDir=(X=+0.0,Y=+0.0,Z=+1.0)
bAutoPath=true
bAllowLadderStrafing=true

Inherited

FromMembers
PhysicsVolume26 properties, 20 functions
Volume4 properties, 7 functions
Brush9 properties, 0 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions