ForceFeedbackManager¶
Class in Engine · Engine.ForceFeedbackManager · native, abstract, transient
Object › ForceFeedbackManager
Within: PlayerController
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bAllowsForceFeedback | bool | |
bIsPaused | bool | |
CurrentSample | int | |
ElapsedTime | float | |
FFWaveform | ForceFeedbackWaveform | |
ScaleAllWaveformsBy | float | |
WaveformInstigator | Actor |
Functions¶
| Name | Declaration |
|---|---|
PauseWaveform | simulated function PauseWaveform(optional bool bPause) |
PlayForceFeedbackWaveform | simulated function PlayForceFeedbackWaveform(ForceFeedbackWaveform Waveform, Actor WaveInstigator) |
StopForceFeedbackWaveform | simulated function StopForceFeedbackWaveform(optional ForceFeedbackWaveform Waveform) |
Default values¶
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |