DynamicBlockingVolume
Class in Engine · Engine.DynamicBlockingVolume · native, placeable
Object › Actor › Brush › Volume › BlockingVolume › DynamicBlockingVolume
Using it from Lua
h7.find_all("DynamicBlockingVolume") -- live instances
h7.find_class("Engine.DynamicBlockingVolume") -- the class
h7.hook("Engine.DynamicBlockingVolume.ApplyCheckpointRecord", fn)
Structs
CheckpointRecord
| Field | Type |
Location | vector |
Rotation | rotator |
bCollideActors | bool |
bBlockActors | bool |
bNeedsReplication | bool |
Properties
| Name | Type | Notes |
bEnabled | bool | |
Functions
| Name | Declaration |
ApplyCheckpointRecord | function ApplyCheckpointRecord(const out CheckpointRecord Record) |
CreateCheckpointRecord | function CreateCheckpointRecord(out CheckpointRecord Record) |
PostBeginPlay | simulated event PostBeginPlay() |
Default values
Physics=PHYS_Interpolating
bStatic=false
bMovable=true
bAlwaysRelevant=true
bReplicateMovement=true
bOnlyDirtyReplication=true
RemoteRole=ROLE_None
bWorldGeometry=false
BrushColor=(R=255,G=255,B=100,A=255)
bEnabled=true
Inherited
| From | Members |
| BlockingVolume | 1 properties, 1 functions |
| Volume | 4 properties, 7 functions |
| Brush | 9 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |