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Client

Class in Engine · Engine.Client

Native class

This class has no UnrealScript source. Its members are listed from the running game; types are the engine's property kinds and function parameters may be incomplete.

Using it from Lua
h7.find_all("Client")            -- live instances
h7.find_class("Engine.Client")   -- the class

Properties

NameTypeNotes
ButtonRepeatDelayfloat
DisplayGammafloat
InitialButtonRepeatDelayfloat
MinDesiredFrameRatefloat