AnimSet
Class in Engine · Engine.AnimSet · native
Object › AnimSet
Using it from Lua
h7.find_all("AnimSet") -- live instances
h7.find_class("Engine.AnimSet") -- the class
Structs
AnimSetMeshLinkup
| Field | Type |
BoneToTrackTable | array |
Properties
| Name | Type | Notes |
bAnimRotationOnly | bool | |
BestRatioSkelMeshName | name | |
BoneUseAnimTranslation | array | no declaration: type is approximate |
ForceMeshTranslationBoneNames | array | no declaration: type is approximate |
ForceUseMeshTranslation | array | no declaration: type is approximate |
LinkupCache | array<AnimSetMeshLinkup> | transient |
PreviewSkelMeshName | name | |
SequenceCache | Map | transient, native |
Sequences | array<AnimSequence> | |
SkelMesh2LinkupCache | Map | transient, native |
TrackBoneNames | array | |
UseTranslationBoneNames | array | no declaration: type is approximate |
Default values
Inherited
| From | Members |
| Object | 13 properties, 308 functions |