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AnimNotify_Trails

Class in Engine · Engine.AnimNotify_Trails · native

Object › AnimNotify › AnimNotify_Trails

Using it from Lua
h7.find_all("AnimNotify_Trails")            -- live instances
h7.find_class("Engine.AnimNotify_Trails")   -- the class
h7.hook("Engine.AnimNotify_Trails.GetNumSteps", fn)

Structs

TrailSample

FieldType
RelativeTimefloat
FirstEdgeSamplevector
ControlPointSamplevector
SecondEdgeSamplevector

TrailSamplePoint

FieldType
RelativeTimefloat
FirstEdgeSampleTrailSocketSamplePoint
ControlPointSampleTrailSocketSamplePoint
SecondEdgeSampleTrailSocketSamplePoint

TrailSocketSamplePoint

FieldType
Positionvector
Velocityvector

Properties

NameTypeNotes
AnimNodeSeqAnimNodeSequencetransient
bIsExtremeContentbool
bPreviewbool
bPreviewForceExplicitbool
bResampleRequiredbool
bSkipIfOwnerIsHiddenbool
ControlPointSocketNamename
CurrentTimefloattransient
EndTimefloat
FirstEdgeSocketNamename
LastStartTimefloat
PSTemplateParticleSystem
SampledSkeletalMeshSkeletalMesheditconst
SamplesPerSecondfloat
SampleTimeStepfloat
SecondEdgeSocketNamename
TimeStepfloattransient
TrailSampleDataarray<TrailSamplePoint>
TrailSampledDataarray<TrailSample>

Functions

NameDeclaration
GetNumStepsnative function int GetNumSteps(int InLastTrailIndex)

Default values

bSkipIfOwnerIsHidden=TRUE
LastStartTime=0.0f
SamplesPerSecond=60
SampleTimeStep=0.016f
bResampleRequired=false
FirstEdgeSocketName=EndControl
ControlPointSocketName=MidControl
SecondEdgeSocketName=StartControl
NotifyColor=(R=255,G=64,B=255)

Inherited

FromMembers
AnimNotify1 properties, 1 functions
Object13 properties, 308 functions