AnimNotify_PlayParticleEffect¶
Class in Engine · Engine.AnimNotify_PlayParticleEffect · native
Object › AnimNotify › AnimNotify_PlayParticleEffect
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bAttach | bool | |
bIsExtremeContent | bool | |
BoneName | name | |
BoneSocketModuleActorName | name | |
bPreview | bool | |
bSkipIfOwnerIsHidden | bool | |
PSNonExtremeContentTemplate | ParticleSystem | |
PSTemplate | ParticleSystem | |
SocketName | name |
Default values¶
NotifyColor=(R=200,G=255,B=200)
bSkipIfOwnerIsHidden=TRUE
BoneSocketModuleActorName="BoneSocketActor"
Inherited¶
| From | Members |
|---|---|
| AnimNotify | 1 properties, 1 functions |
| Object | 13 properties, 308 functions |