AkAmbientSound¶
Class in AkAudio · AkAudio.AkAmbientSound
Native class
This class has no UnrealScript source. Its members are listed from the running game; types are the engine's property kinds and function parameters may be incomplete.
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bAutoPlay | bool | |
bIsPlaying | bool | |
PlayEvent | Object | |
StopWhenOwnerIsDestroyed | bool |
Functions¶
| Name | Declaration |
|---|---|
StartPlayback | function StartPlayback() |
StopPlayback | function StopPlayback() |