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AkAmbientSound

Class in AkAudio · AkAudio.AkAmbientSound

Native class

This class has no UnrealScript source. Its members are listed from the running game; types are the engine's property kinds and function parameters may be incomplete.

Using it from Lua
h7.find_all("AkAmbientSound")            -- live instances
h7.find_class("AkAudio.AkAmbientSound")   -- the class
h7.hook("AkAudio.AkAmbientSound.StartPlayback", fn)

Properties

NameTypeNotes
bAutoPlaybool
bIsPlayingbool
PlayEventObject
StopWhenOwnerIsDestroyedbool

Functions

NameDeclaration
StartPlaybackfunction StartPlayback()
StopPlaybackfunction StopPlayback()